by Ed Rybczyk
When I first received SAM (Software Automatic Mouth by Don't Ask Software $59.95) last Christmas, the first priority was to add speech into all the great "shoot 'em up, save the world" game program listings typed in over the past year. Hearing the score updated was great; and the verbal reassurance that the world had been saved, at least for that round, was comforting. It wasn't until later -- and after complete satiation, for I am truly a games junkie -- that another application for SAM smacked me in the face.
My older son came home from school with a list of words to be learned as part of his homework. As any computer parent knows, it's much easier to get the children to play with the computer than to do their homework. We had previously written programs for math facts, a joystick game to differentiate nouns from verbs, and experimented with cassette recorder spelling routines (POKE 54018,52 turns the prerecorded cassette on; POKE 54018,60 turns it off).
What a perfect application for SAM! How else can a spelling program work without hearing the word to be spelled? Other elements of a good education program (immediate reinforcement, use of audio and visual reinforcers and correction of mistakes) were built in, and the result is Spelling.SAM. The program requires less than 8K and is loaded after SAM is booted.
Press the START key to hear the word. This can be done as many times as desired, and SAM will repeat the word. When you're ready to spell the word, press SELECT.
Spelling.SAM can be tinkered with, and any improvements are welcomed. Care must be taken when adding words in Lines 1000-1998. Incorrect phonetics will cause the word not to be spoken during program operation. Instead, the console will beep twice. Use the SAM documentation glossary for help. Spelling words are limited to ten spaces.
The program can be changed to use RECITER. This will alleviate phonetic problems but could cause poor enunciation. Change the following to use RECITER:
If you don't own a SAM disk, what are you waiting for? Add the world of speech to your programs. It really is a lot of fun.
|10 - 45||Opening graphics|
|55 - 97||Opening music|
|99 - 170||Speech|
|200 - 220||Evaluation graphics|
|300 - 410||Keyboard input|
|430||Random selection of correct reinforcements|
|440 - 499||Correct reinforcement #1|
|500 - 599||Correct reinforcement #2|
|600||Random selection of correcting mistakes|
|610 - 699||Correcting mistake #1|
|700 - 795||Correcting mistake #2|
|800 - 845||Scoreboard|
|850 - 852||Closing graphics|
|860 - 995||Closing music|
|1000 - 1999||Spelling words|
|10000 - 10020||Out of data graphics|
For those readers who do not have Software Automatic Mouth, it is available from:
Don't Ask Software
Archiver's Note: I believe Line 770 has a typo. It should read "FOR K=1 TO 20:NEXT K". Without the NEXT statement, the sound is distorted.
SPELLSAM.LST is available in ATASCII format.
4 DATA 560,216,352,946,509,570,136,464 ,945,572,656,464,239,350,409,7388 60 DATA 473,177,260,627,45,296,285,209 ,643,8,728,833,139,882,626,6231 125 DATA 396,395,422,285,690,531,716,8 22,777,71,690,489,75,575,183,7117 330 DATA 911,155,202,841,933,402,939,7 52,704,850,848,128,323,736,999,9723 450 DATA 983,438,309,549,197,434,479,1 07,564,739,118,732,533,989,973,8144 530 DATA 41,144,637,759,337,674,948,76 8,31,566,741,843,120,982,436,8027 615 DATA 994,928,79,81,672,363,766,574 ,639,540,9,566,743,116,431,7501 702 DATA 712,993,927,874,313,570,145,9 9,148,766,329,113,124,764,291,7168 810 DATA 145,210,983,197,471,317,788,2 08,84,759,417,589,528,829,333,6858 851 DATA 935,186,241,962,22,759,392,14 5,160,243,97,103,82,755,720,5802 990 DATA 224,469,407,46,128,117,601,39 7,192,639,175,393,664,850,210,5512 1130 DATA 115,197,300,771,584,761,598, 888,93,357,403,565,291,248,580,6751 1280 DATA 196,328,237,534,350,428,202, 922,435,744,4376